AethelwynAethelwyn is a tall, young warrior with bright red hair and beard. He
wields a heavy war hammer and enjoys hunting over the responsibilities of a prince.
GwennGwenn, named after the Celtic goddess of motherhood, is the only female
commander in the Tharain army. She has short hair, an athletic build, and a broken
HermodHermod, named after the Nordic son of Odin, was the legendary hero of
Cyllin but is now retired. Tall and strong with a streak of gray hair on the sides of
his head, he reputedly defeated the dragon, Vipunen.
IshumIshum, named after a Mesopotamian fallen god, is a veteran Ferfolk
lieutenant, second in command to Quendrax.
KronwulfKronwulf is the powerful, middle-aged warrior-king who founded Seaton
after a brief fight against Aethelred. Dark and moody, he wields a large battle-axe.
Although bald, he has a thick black mustache and a deep scar on his chin.
OengusOengus is the middle aged commander of the Zairn army and nephew of
King Zairel. Short and muscular, he wears his hair long on one side of his head and
shaved on the other.
OgmaOgma, named after the Celtic god of language, is the only wizard to have
mastered all seven schools of magic. Extremely old, he is short and hunched with a mass
of wiry white hair.
QuendraxQuendrax led the entire Ferfolk civilization out of the desert and into
the human lands, starting the Great War.
NamtarNamtar, named after an evil Mesopotamian god, is a young, ambitious
Ferfolk lieutenant. He shaves his head and has a tattoo of cross swords above his eyes.
AethelredAethelred, father of Aethelwyn, is a tall, stocky king with a thick red
beard and mustache. He is Kronwulf's sworn enemy.
ArgusArgus is the mythical ancestor of Arboreals.
CollitharCollithar, second in command to Gwenn, is a lieutenant in the Tharain army.
CyllinCyllin is the ruler of the western farming kingdom and an ally of King Tharain.
DisDis is an archfiend in control of the first tier of the netherworld.
EmpiraxEmpirax is a strong Ferfolk warrior with long hair and tattoos. He
frequently fights Loth for Namtar's attention.
FalgoranFalgoran is a young Arboreal warrior assigned as an ambassador to Zairn
at the start of the Great War.
FenthosFenthos is the mythical ancestor of Ferfolk.
HevHev, a Terun with slate gray whiskers on his chin and callused fingers,
was assigned as an ambassador to Zairn. He reopened the vistrium mines with the heroes.
LassinarLassinar is the current Sorcerer on the Wizard Council.
LothLoth is a young Ferfolk warrior with sword tattoos on his cheeks,
often recruited for missions by Namtar.
MandrosMandros is the mythical ancestor of Humans.
MardulMardul is a stout Ferfolk warrior with a bowl-shaped haircut.
MathonMathon, named after the Celtic god of sorcery, is a powerful
Elementalist from Cyllin specializing in air and fire. He is one of the only people to
escape the destruction of Cyllin by the Ferfolk invasion.
MelanMelan is an old farmer on Hermod's estate in Cyllin.
NithdolNithdol is the young knight from the Cyllin army who led the first
attack against the Ferfolk army.
ObidicutObidicut is the archfiend second in command of first tier of
netherworld. He is eight feet tall with jet black skin, orange eyes, jagged teeth,
horns on forehead, and spikes on hands and back. He was trapped by Oengus in the Staff of Ogma.
RyquillanRyquillan was a Thaumaturgist on the Wizard Council and Ogma's first
SapasSapas, named after a minor Phoenician deity, is an undistinguished
Ferfolk lieutenant and frequent sparring partner of Quendrax.
SenfraSenfra, self-proclaimed Knight of the Peasants, is the leader of a gang
of bandits. He escaped Gwenn before the start of the Great War.
TessusTessus is the mythical ancestor of Teruns.
TharainTharain is the ruler of the central kingdom. He brought temporary peace
to the land until the Great War against the Ferfolk.
WollanWollan is a captain in Zairn's army.
ZairelZairel is the extremely old King of Zairn and a good friend of Ogma. He
is building a wall of stone around his castle to protect the nobles that live nearby.
AlchemyAlchemy is the study of liquids and potions.
AnxiarThe Anxiar is a wide river running along the southern border of human
lands. It spills into the Great Ocean near Seaton.
ArborealArboreals are a race of tree-dwellers from the tropics with pale green
skin. They are polite, slow to make decisions, excellent climbers, and able to speak
through nearly imperceptible facial expressions.
Arboreal ForestThe Arboreal Forest is an expansive forest covering the southern
portion of the continent
Black CodA Black Cod is a fish from the Cold Ocean.
BlaeculfA Blaeculf is an intelligent and aggressive canine, twice the size of a
gray wolf, with a muscular body covered in black fur.
BrogaBroga is a term that demons use to refer to themselves.
BrymorBrymor is a small village on the border between the desert and human
lands. It was the first village to fall to the Ferfolk invasion.
Cold OceanThe Cold Ocean is a large body of water north of the continent.
ConjurationConjuration is the study of imbuing everyday objects with special
CouastalCouastal is a legendary village on the Great Ocean rumored to have been
destroyed by a massive tornado.
Dark WheyDark Whey is a sticky, black substance made from bone powder and used by
Demon, Guardian of DisThe Guardians of Dis are tall, thin demons that have skin attached
directly to their bones, exaggerated ribs, triangular head, beady eyes, and a chin
spike. They ride reptilian mounts and ensure that spirits can never leave the city of Dis.
Demon, Guardian of DarknessThe Guards of Darkness are seven feet tall with hunched backs, folds of
rotting flesh on their overweight bodies, and a bulbous head full of fangs. They ensure
that spirits do not move between the realm of darkness and the realm of walls.
Demon, Guardian of the PlainsThe Guardians of the Plains are rhino sized, reptilian demons with four
legs of different sizes, beaked heads, and four black eyes.
Demon, Guardian of the RainThe Guardians of the Rain are elephant-sized dog-shaped demons with
brown matted fur, curved horns, and red eyes. They ensure that spirits do not move
between the realm of darkness and the realm of rain.
Demon, Guardian of the RiverThe Guardians of the River wear black robes to cover their bony bodies.
They have yellow eyes in a jawless skull and transport spirits across the Black River.
Demon, Guardian of the WallThe Guardians of the Wall look like a cross between a human and dragon
with the head of a bull. They are ten feet tall and drool from loose flesh hanging near
their mouths. They ensure that spirits do not move between realm of lost souls and realm of walls.
Desert DogDesert Dogs are large hunting dogs bred by Ferfolk in the wastelands.
DisDis is a city in the first tier of the netherworld with oddly-angled
buildings. The front gate is built from souls layered on top of one another.
Earth SpiritAn Earth Spirit is a twelve foot tall, headless spirit composed of
earth and rocks.
Earth WyrmAn Earth Wyrm is a species of dragon that lives beneath the mountains.
its long body is covered by tough scales and has enormous mouth but tiny limbs.
Elemental MagicElemental Magic is the manipulation of air, earth, fire, and water.
FamiliarA familiar is an animal that shares a special bond with a wizard. The
familiar and its master can communicate through words, emotions, and sometimes thoughts.
FerfolkThe Ferfolk are leather-skinned warriors from the desert. They are
resistant to the direct effects of magic.
Forest SpiritA Forest Spirit is a human-shaped spirit consisting of leaves, twigs,
and dirt. It can grow larger as it picks up debris from the forest floor.
FracodianA Fracodian is a hairy, pug-faced cross between a human and a bear. Some
are able to become berserk, gaining strength and speed for a limited time.
Great OceanThe Great Oceans is a large body of water east of the continent.
IllusionIllusion is the study of disguise and deception.
KroflundKroflund is the largest town on the Sinewan River, halfway between Terun
City and Zairn, with many extravagant inns.
LucevilleLuceville is a tiny fishing village on the Cold Ocean, rumored to house
thieves and assassins.
Mount TherolMount Therol is a tall mountain south of Terun City. Castle Tharain
lies at the base of the mountain.
NecromancyNecromancy is the study of death and the dead.
Pensorean MountainsThe Pensorean Mountains separate the human lands from the Cold Ocean
east of Terun City. They are covered by white pine forests.
Razor MountainsThe Razor Mountains are the western half of the Pensorean Mountain
Range. They are taller and rockier than the mountains east of Terun City.
SabretoothA Sabretooth is a powerful feline predator with long fangs. Arboreals
will occasionally tame sabretooths as attack cats against large targets.
SeatonSeaton is a port city on Anxiar Delta by Great Ocean. It is the second
largest city in the land.
SinewanThe Sinewan River flows from the Razor Mountains past Kroflund to Zairn.
SkeletonA Skeleton is a set of bones animated by a Necromancer. It is able to
wield weapons and obey simple commands.
SorcerySorcery is the summoning and controlling of spirits.
TerunThe Teruns are a race of mountain-dwellers. Short and manipulative, they
are the masters of metal and stone.
Terun CityTerun City is the mountainside home of Terun traders, healers, and
merchants. It is less prestigious than the Undercity but more impressive to outsiders.
ThaumaturgyThaumaturgy is the study of blessings and miracles.
TransmutationTransmutation is the transformation of one or more objects.
UndercityThe Undercity is the lower half of Terun City, located beneath the Tooth of the
VipunenVipunen was vicious dragon that terrorized the northern reaches of
Cyllin and the Razor Mountains. It was killed by a legion of soldiers led by Hermod.
VistriumVistrium is a rare metal, prized by Teruns. It is stronger and lighter
than steel but difficult to forge.
WastelandsThe Wastelands is a vast desert covering the central and western
portion of the continent.
Wizard CouncilThe Wizard Council is a a gathering of master wizards, one from each
school, to create and enforce the rules of magic.
ZairnZairn is the oldest and largest city in the land. It is located where
the Sinewan River spills into the Great Ocean and has been build in concentric rings
separated by walls of stone.